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DUNGEONS & DRAGONS
* ½
STARRING: Jeremy Irons, Justin Whalin, Marlon Wayans, Thora
Birch, Zoe McLellan, Kristen Wilson, Lee Arenberg, Bruce Payne, Richard
O'Brien
Proof that sometimes dedication can be a scary thing. Dungeons & Dragons director Courtney Solomon liked the role-playing game so much that he bought the rights to it when he was 19 years old. The next ten years he spent looking for suckers, er I mean, backers for the movie. Now, I’ve never played Dungeons & Dragons (is this game still popular or has it been superseded by the likes of Magic – the Gathering?), but there is nothing in this 2000 screen adaptation to make me change my mind. Instead it seems to prove that not only does computer games make for bad movies, but so does any other type of game.
Dungeons & Dragons is funny in a so-bad-it’s-good
manner. Second, the special effects (and make no mistake this film is driven by them) are particularly bad with CGI effects that are so obviously fake that it looks like some cheap computer game from the previous century. Particularly the climax with dragons battling it out with wizards (called mages in this pic) is let down by cheesy CGI reminiscent of the type we saw in Spawn. Third, it isn’t particularly original, but at least the production designs are better than expected and Dungeons & Dragons doesn’t drag on for too long (the second half does get a bit long-winded though). Nor does it spend too much time on endless board meetings and a wooden unbelievable love affair. There, I’ve said it: I still like it better than Attack of the Clones . . .
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