Title (Episode 3, Season 2): I’ve Seen the Other Side of You
Director: Steve DiMarco
Writers: (created by) Joseph Mallozzi, Paul Mullie (written by) Paul Mullie
Starring: Melissa O’Neil, Anthony Lemke, Alex Mallari Jr., Jodelle Ferland, Roger Cross, Zoie Palmer, Melanie Liburd, Mike Dopud, Shaun Sipos
Episode length: 42 minutes
A computer glitch causes the crew to go through personality changes, and the newcomers attempt to take over the Raza.
I’ve Seen the Other Side of You was designed to give us a glimpse of what the Raza crew was like before they went through their memory loss, and woke up the way we met them in season one. It also provides an opportunity to see how the newcomers will fit in with the scheme of things now on the Raza, with two members of the crew missing in action, there is the potential for one or more of these new characters to join the show as regulars.
While i appreciated the chance to see what the crew was like before we joined the story, the manner in which that opportunity is provided, seemed, to me, to be a somewhat flimsy, and cliched contrivance to afford that glimpse into the crew’s past.
(*warning spoilers follow*)
It starts out with the android being unable to link with the Raza, because she was more damaged than known at the hands of the Galactic Authority, and needing to go offline for awhile, to repair herself. As a result of this, the computer begins looking for any links available, and somehow ends up readjusting the brains of numbeers 2,3, and 4 in its efforts to find one, It changes their brains, somehow, back to before the loss of their memories, and the events of season one. Really? Please.
Meanwhile the newcomers on board the ship after the prison break, are not happy because the Raza crew doesn’t trust them, and are limiting their ability to freely access the entire ship. Also the escaped convicts are not happy the Raza crew has weapons, but they do not.
The brain adjustments of the Raa crew incapacitates them for awhile, knocking them unconscious, and #5 is frantic with worry and doesn’t know what to do. She reactivates the the android’s holographic double for help. Eventually she asks the newcomers Arax, Devon, and Nyx for help, and with them gets #3, and #4 settled into the ship’s infirmary.
Everything seems fine, but as soon as Arax has the chance he contacts the mystery woman, Alicia Reynaud (Inga Cadranel) who we saw earlier this season, who seemed like she might be the evil step mother in the story, who showed a marked interest in #5, and may be the key to learning more about her mysterious past which is yet to be revealed.
While all this is going on, someone triggers a FTL jump, and the Raza is bound for parts unknown as a result.
#5 goes back to check on #2 in her quarters, but she is gone, and #5 begins searching for her, but when she finds her, #2 has changed, She doesn’t recognize #5, and even threatens to kill her if she doesn’t answer her questions, and explain what she’s doing on the ship.
Arax stumbles upon this scene and demands to know what’s going on, and #2’s obviously threatening manner triggers a fight between the two, and after a violent struggle, she kicks his ass
The same goes for #3 and #4, who wake up changed into hostile, more cynical, hardhearted versions of themselves, only interested in profit. They are actually portrayed discussing selling the others as slaves to verify their metamorphosis. Okay, we get it, these are bad people. This brief heavy handed portrayal of a shift in behavior and attitude, is meant to depict the crew now being the polar opposite of the characters we have gotten to know and like in the series. #5 is unaffected by all this, implying she is he only one who wasn’t changed by the stuff that changed everyone else.
This is, of course, yet another portrayal of a version of the now cliched, Star Trek TOS “Mirror, Mirror” (1967) trope. An episode that used this device, to show us the possibilities of just how different these characters could be under different circumstances, which has become a somewhat overused and worn out science fiction trope, that has been done many, many times, and is not done very well this time around.
The personality changes of the crew, confirms what we already knew, that #2 was the leader before everything that happened at the beginning of the series. As a result of the brain adjustments, #2 has begun to link with the ship.
She’s the only one affected in this way, because nanites are part of her physiology. As she begins to link with the ship, it begins to effect her judgement, and begins to make her into a more arrogant and hubris filled version of herself.
Meanwhile, Nyx has been searching the ship for anything that might give the newcomers leverage, and might give them the upper hand going forward. She finds #3’s quarters, and his weapons collection, which levels the playing field in the situation with the Raza’s crew. As soon as they encounter #3, and #4, a firefight breaks out between the factions.
The brief battle results in a standoff, with the newcomers seeming to begin to get the upper hand, until, using her new abilities to link with the Raza, #2 seals them off from the rest of the ship, neutralizing their attempt to take control, and ending the fight.
Its #5 to the rescue, once again. She finds some tech with might help her put an end to #2 completing her link with the Raza, and long story short, in a risky move, she manages to shut down the computer’s effects on the minds of #2, #3, and #4.
The android is all better again, and the crew is back to normal. They are faced with the choice of regaining their memories from before, but it seems they will pass on that option. Its not made clear where the Raza traveled to while all this was going on, or what will happen with the ship’s passengers, the newcomers.
As a final note #3 is given a box he was inspecting that contained some of his stuff while he was not himself. While he is checking it out, he unknowingly triggers a device that turns out to be a transponder that transmits his location, and someone has noticed. A mysterious man is informed at the episode’s conclusion.
This was the first time I felt this great series had a weak episode, it just seemed a bit contrived, and not up to the show’s usual standards of great storytelling. I kind of got the sense the show’s creator’s were floundering around for ideas of what to do next when they slapped this one together, and it was meant to serve as bridge between what has gone before, and their hopefully better ideas for what’s coming next.
There’s no reason to panic, every show has a weak episode now then, and considering this was Dark Matter’s first, its all good.